Author Archive

Marshmallow Game Engine (Day 15 of 20 days of SCALE)

Friday, February 22nd, 2013

The Marshmallow Game Engine is “an open-source game engine focused on 8-bit and 16-bit era 2D video games. This engine will act as the backbone and toolkit for the Marshmallow Entertainment System” (http://guillermoamaral.com/marshmallow_h/). When I’d first heard of having to review the Marshmallow Game Engine I was assuming there would be something for me to download, so I wandered the site about but came up empty. It’s not like the UI for the site was complicated but I’m known to get lost so if the download link does exist for users to experiment with that’s great, otherwise no problem.

Regardless of that after learning about it I was interested. A quick look at the creators Youtube channel shows the game engine in action. The game works smooth, boots quickly and for those of us who like the nostalgic 8-bit/16-bit consoles it’s something worth looking into.

Guest Post by Hunter Banks

Riot Games (Day 14 of 20 days of SCALE)

Friday, February 22nd, 2013

I’ve never reviewed any subject in any somewhat official manner but for Scale 11x this year I’ll be discussing Riot Games and Marshmallow Game Engine.
First on the agenda is Riot Games, a company I’d become familiar with last time around at Scale 10x. Riot Games is the creator of widely popular MMORPG known as League of Legends. The team responsible for the game that we met at the Scale tour seemed very enthusiastic about their work, some maybe a bit too enthusiastic. One of the presenters was so engulfed in playing the game for two different tours he could barely look away from his screen to demonstrate. Depending on your outlook that could be interpretted as great marketing for a game so amazing and fun you forget your actual duties to play it or as fairly bad press from an unfocused worker. The rest of the presenters for the company were nice and very willing to answer questions about their company so being an optimist I’d say good marketing. (http://www.riotgames.com/)

Guest Post by Hunter Banks